Introduction
As I am about to begin my journey of texturing my model and rigging it. I started to look back on my MMD days and understand how exactly to do UV textures. Now I would not say I am a newbie when it comes to UV Textures, I understand its concept to a tee. And when I did do MMD I would remember recoloring textures or looking at them often to understand how to make the dress I want different color without messing up what shows up on my model
Inspiration
My inspiration 100% has to be MMD, although I might not want this exact style of textures, it is one I am very much so familiar with and honestly editing textures and reworking them to my liking was always a fun part of my night. Thanks to this I had an idea of what I wanted to do and how I can properly execute it with the tutorial videos I watched.
Brainstorming
So I want to use other textures to make my texture. I want to use other people's s textures and tweak them to what I desire and hope for what my character will be like. This is something I am very much so familiar with and I will be mostly using license-free textures and other community-given textures for my character. Anything I can not find I will make personally make it myself.
Experimental
I collected photos of parts :D and downloaded the zip files for each items I need.
Process
| Cytryna CAmmd |
| HiLoMMD |
Reflection
I am unsure if I can pull this off, but I am very much so confident in my abilities to do so right now, My plan is to make the base a singular color and then shade in whatever I need to for skin details, clothing details are not hard in my book just shading for folds. I am mainly worried about the face and eyes not looking what I would want them to look like.
Work Log:
Monday: Dress
Tuesday: Arm
Wednesday: Clean up
Thursday: Looking for textures
Friday: I don't remember
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