Introduction
I've been interested in the Vtuber community for a long time. I'll be honest 3D Vtubing was not my idea first. At first, I really wanted to do 2D Vtubing and have a really cute character that did not look CGI or did look more resemble of an anime character. After looking through and seeing the prices of the artists on Twitter my wallet wanted to cry and I realized that 2D Vtubing was just going to have to wait till I had enough money.
The artists that I really like the artists in the 2D Vtuber community are Eruichu and Akairosu! I love their art style for their commissions they look very well done and polished. I love that they both do the rigging for their own artwork too. Their characters are very much so digital and flat yet they also seem like they can jump off the screens of our monitors. Although I would not be doing the art and rigging for a 2D Vtuber myself, it is still my preferred look when it comes to whether wanting a 2D vtuber or 3D. I want to make my 3D vtuber as close to 2D looking as possible. Using these two would be a great example of what kind of idea/image I want my final product to be.
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Although I am not doing 2D art for the models, I can try to recreate the feeling of 2D in a 3D concept with textures. I feel as if I need to make my textures more smooth as if it would be like for a digital drawing. Rather be a flat color like a 3D model. I feel like for some 3D character models the characters look either too 3D so you can clearly tell it is 3D compared to its background or it looks too flat to where the 2D looks more refined and developed than the 3D so you can have an obvious difference too.
Experimental
seen.
ProcessI have started making my model, but I am still currently in the modeling phase of making the actual base. I am planning on making the UV textures off on my own time so I can continuously figure out what style/shading I want my character to have.
Reflection
I am ready to start on my progress of working on the textures of the clothes and making the character base. I can't wait to study and see how the artists make their art and have them through their Twitter and youtube links.
Work Log:
Monday: Watching the last few videos on Vtubing and watching someone's time-lapse of making a vtuber female.
Tuesday: Asked my friend and I to work on a character base and made an interest board of everything I want my character to look like.
Wednesday: My new mouse finally arrive last night so I started working right away, I have made my character base torse, and legs.
Thursday: Fined the torse a bit, trying to figure out how to make the chest area without messing up my polygons.
Friday: Attempted on making the chest area, hated it, reloaded a saved file, and tried to get Adobe Creative cloud working again but I needed an update, but I couldn't update due to no admin password nor username.
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