Introduction
I wish to study the program Miku Miku Dance (MMD) and its community. It's a community of animators and 3D artists that use Blender and make model parts then just mush it onto the model to make it part of the model; rather than doing the process of rigging. and creating textures.
Inspration
I'm on the internet a lot and on my Tiktok FYP it would have Genshin Impact character models dancing to some Japanese songs or just have them in animations which I wondered how. I wondered if people would go into Blender and animate the model dancing. I dove deeper to find out the program MMD. Kimagure and MagicalPouchOfMagic. Kimagure because they would post WIP of every little project they would work on and Magical because the whole video of Doki Doki Forever was one of the smoothest MMD videos I've ever seen.
Brainstorming
Although I am not animating anything as of now( I want to see if I can finish this Vtuber before the end of the year) I love seeing character animations move super smoothly like this video by MagicalPouchOfMagic. I also love the use of lighting and character texturing that went into this project. It looks like something that took a long time to make.
Experimental
Although I have not started my process, I have watched multiple videos now on how to properly weight paint a part of bones so my physics for my hair and character will not be flying everywhere. I have also watched someone make hair so I do not have to make a bone for each individual strand of hair which can help me in the progress of making my character move.
Have not started the process.
Reflection
Have not started the process.
Work Log:
Monday 10/18/21; I watched half of the Rigging tutorial by Mako Ray. Learned about the importance of Weight Painting and how it affects each bone in the body.
Tuesday 10/19/21: Watch the rest of the rigging tutorial and understand different ways to make sure I DO NOT do the same mistakes Mako pointed out in his tutorial.
Wednesday 10/19/21: Imported Hu Tao's character model from Genshin Impact into Blender to see how the meshes were made and put together.
Thursday 10/20/21: Watched half of the final video of Mako's tutorial on a vtuber while putting together a character color palette for brush painting and base coloring.
Friday 10/21/21: Finish the 5.5 part series of Mako's Vtuber in Blender tutorial and watched a few other suggested videos that he said we should watch to get a better grasp.
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