Introduction
Modeling heads for characters may be the death of me. I practically spent the whole week trying to figure out how to shape ahead with vertexes instead of sculpting. Although I might have to use sculpting later in the future, hopefully keeping it to a minimum, but overall I just wanted to make a character face using vertex.
Any 3D Vtuber artist can work as my inspiration, they are amazing at understanding polygons and how every vertex lines up with another. I am going to use Shonzo as my main inspiration since I am following his time lapse on how he makes his models. He would start with the chin then work towards the mouth and nose, then he would full make the mouth and start one the easy, and if I blink he would be done with the whole body. He makes it seem so easy and quick.
Brainstorming
As I watch Shonzo I try to think of ways that can help me remember what I can do too instead of just copying him. I want to understand the face structure for the model such as how the eyes are parted, where the chin vertex is, how the nose is super pointy and it looks like a fairy's face structure. I want my final face to be as perfect as I can think of which is like Hu Tao from Genshin Impact, but I want the side view to look like any standard anime character with no defining features for lips.

Experimental
Watching Shonzo work his magic I tried my hardest to follow along. I would struggle to do some simple lips, I have never been more confused in my life than redoing the lips at least 3 times this week, I watched at least 5 different videos from Shonzo all of them varies from the different time he worked on a character, some can be from the summer of 2021 while some were from last year. I tried to find ones that would tell me what keys he clicked to do what he does in the video, but sometimes I would still get confused. Even setting it at 0.25x speed he still went super fast. **Update at 11/7/21 I found a tutorial by Shonzo for the head and I'm going to embed it here**
ProcessReflection
This week was somewhat stressful and confusing, but I know it's only the beginning, as much as I wish that someone did a full tutorial, step-by-step on how to make a face with vertex without sculpting my life would be easier, but for now, I am grateful that Shonzo even had the function of telling us what keys he is clicking, so I would know what to do even if I was confused.
Work Log:
Monday: 11/01/21 Finally started the front of the face yay!
Tuesday: Made the mouth, unsure if I liked it.
Wednesday: Did not like the mouth redid it. Started a new time-lapse from Shonzo that could possibly be easier. I also made the eyes today yay!
Thursday: Redid the mouth again to the way Shonzo did it in his recent video, it was just as confusing as the one before, but I think it worked better. Made the nose bridge from the eyes to the middle of the face.
Friday: NO SCHOOL
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