Crane Shots
Crane Down - Makes the viewer seem like they're in the character's story and gets the feel of the scene.
Crane Up - Lets the viewers see how big the character's world is and how large their obstacle is.
Crane High to Low - Makes the character looks strong and full of fear.
Pans and Hand Held
Hand-Held - Makes the seen more shakey unlike the glide it makes it feel uneasy and dangerous, edgy and stressful
360 - Calm before the storm feeling, like something, is coming
Hand-Held - Shakey movement gives the feelings of uneasy and danger
Quick Pan - Changes the emotion of the scene almost at once, reveals something dangerous.
Quick Push-in - Creates shock
Slow Dolly in - Creates tension, can make us feel either uncomfortable or emotional with them
Slow Dolly out - Emotion of loss and abandonment, makes the emotion of empathy
Dolly Across - Reveals action that changes the emotion.
Zolly (Zoom with Dolly) - Overwhelming emotional feeling, Like something is about to blow your mind or it already happened.
Glide Cam - Makes the feeling more dreamlike and floaty feel.
Quick Pan - Changes the emotion of the scene almost at once, reveals something dangerous.
Quick Push-in - Creates shock
Dolly
Slow Dolly in - Creates tension, can make us feel either uncomfortable or emotional with them
Slow Dolly out - Emotion of loss and abandonment, makes the emotion of empathy
Dolly Across - Reveals action that changes the emotion.
Zolly (Zoom with Dolly) - Overwhelming emotional feeling, Like something is about to blow your mind or it already happened.
Glides
Glide Cam - Makes the feeling more dreamlike and floaty feel.
Hand-Held - Makes the seen more shakey unlike the glide it makes it feel uneasy and dangerous, edgy and stressful
360 - Calm before the storm feeling, like something, is coming
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