Introduction
Hair is a part of our body and one of the most noticeable features when we first meet someone. Hair is also a pain to understand and make in Blender. This week I finally reached the part I was dreading most to model mostly because I had little to no idea what I had to do.
InspirationMy inspiration was for my character to have hair, More importantly, Shonzo's way of making hair onto models. I love the way he can just make any 2D art into 3D especially with how the hair looks perfectly accurate to the original concept art.
Brainstorming
As I worked on Shonzo's way of making hair I had to find out what exactly does he do since he really only shows the blender window part of his screen and never the sidebars, I already knew what kind of hairstyle I wanted my character to have it was just about how I was able to execute it. I eventually found out by reading the comments on his hair video on how to make a Curve into a mesh and modifying it with a circle. Experimental
So, I ran into an issue when editing the model. I could not get the eyedropper to select the circle like I wanted. I also was stressed and smart enough to make a save right before I started. I then found a video from Yansculpts who shows the exact way that Shonzo does but in a more simple manner and actually shows his entire screen. I set off to work and it worked just as he said.
Process
Reflection
I honestly found this to be a lot easier than I thought it was going to be. I learned a lot about circles and curves than I thought I would.
Work Log:
Monday: 11/20/21 Started a good chunk of eyelashes
Tuesday: 11/21/21 eYELASHES
Wednesday: 11/30/21 More clean up and placement
Thursday: 12/01/21 eyebrows and done
Friday: 12/02/21 hair :D

No comments:
Post a Comment